160 Wilton Rd,
Saturday 23 Sept 10am – 2pm.
View a sample Flight of Pollen game. It’s got their logo on the back – they’re giving it great support. Nga mihi nui.
Aubane concentrates on the tiles for Flight of Pollen
Yesterday, Sunday 3 September, was the launch of Bee Aware Month, at the Treehouse Visitor Centre, Wellington Botannic Gardens.
We had some great game sessions playing Flight of Pollen.
Aubane (pictured) said “Interesting. Because you’ve got to work your brain, but have fun at the same time!”
Emily, on the right, shows Katie how to play Kahu & Ru learning Flight of Pollen
The environmental board game Flight of Pollen launched at the Mahara Gallery on Saturday 2 September.
Designer JiL Hemming (Otaki), illustrator Cushla McGaughey (Waikanae), and graphic designer Don Little (ex-Waikanae), were joined by players from Kapanui School to show-case the new game.
“It takes a village to make a game,” said JiL as she thanked Janet Bayly (director Mahara Gallery), plus pledgers, supporters, game-testers, and many others for their generosity and expertise.
Money toward printing costs was raised via the PledgeMe campaign plus with a generous grant from the Philipp Family Foundation.
The how-to-play videos, made by Kapanui School students, were also launched.
We now have a great New video showing how to play Flight of Pollen.
Watch the Flight of Pollen: How to play Video
With Thanks to Paul and to Matt Wynne and his students at Kapanui School: Ari; Emily; Hannah; Heath; Maia; Sam; Zane. Filmed and edited by Paul Brittain-Morby, Koast Graphics
Saturday 2 September. Mahara Gallery, Waikanae. 11am – 3pm. Entry free.
Teams of players will demonstrate and/or teach the game. And the how-to-play video, made by Kapanui School students, will have its first showing.
Pop in anytime, if you can.
Printing is on with the generous support of the Philipp Family Foundation. We have got there, but by another route! Flight of Pollen board game box
Many of you have let me know that your pledge still stands. Thankyou. We are still in need of these.
We’re going to have a board game played in our bush, by day and by night, with our pollinators. Magic!
In Flight of Pollen, I set out to make a game that was both co-operative and competitive – nothing like a challenge!
We (game designers) once spent a lot of time wondering whether or not this was possible.
Here, you must all co-operate to pollinate. Because, if the weather is bad, if you don’t get out often enough, if too many flowers close-up, you can all die!
Then, if you’re all still alive, there’s a competition to collect the most ensuing berries.
In this video Krystal talks about how this played out, and how it happened that her team ‘won but lost at the same time!’
“Flight of Pollen is not just about having fun, meeting challenges or even learning concepts, though it’s all that too. Playing the game is actually to engage in the vital process on which forest survival – and food crop production – ultimately depends.” Cushla McGaughey