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We won, but we lost at the same time!

In Flight of Pollen, I set out to make a game that was both co-operative and competitive – nothing like a challenge!

We (game designers) once spent a lot of time wondering whether or not this was possible.

Here, you must all co-operate to pollinate. Because, if the weather is bad, if you don’t get out often enough, if too many flowers close-up, you can all die!

Then, if you’re all still alive, there’s a competition to collect the most ensuing berries.

In this video Krystal talks about how this played out, and how it happened that her team ‘won but lost at the same time!’

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Is Flight of Pollen educational?

When it came to researching Flight of Pollen we found some interesting gaps in the data.

Old, and no-longer-relevant, data was repeated in current books. New research concentrated on the industrialised honey bee. And cryptic statements were hard to source.

Cushla turned out to be an indominatible researcher, and she took to the Internet with zest.

Slowly, over time, a picture emerged of our biodiversity. We felt like our eyes were opened, and we began to see the world around us in a new light.

Helpfully this comes across in the game. Here’s what one test-player had to say, about the educational aspect of Flight of Pollen

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New Video about Flight of Pollen

Flight of Pollen Environmental board game video.
Flight of Pollen Environmental board game video.
Jil does a new video and shows off the new box for the Flight of Pollen Environmental board game. We see the lovely new box and hear from a number of early game testers about what they think of the game.

The Video features: JiL Hemming (Game designer)
Steph (Teacher), Mathew, Rayan, Helena & Krystal (South Auckland)
Malachi & Neo (Kapiti Coast)
Rakaia, Aston, Lochie, Finn & Ya’akov (New Plymouth)

View the New video on the Flight of Pollen page.

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First game tester, Mario

Mario, back in Italy
I was lucky enough to live in New Zealand, on Waiheke Island, where I met so many wonderful people and made a friendship with Jil, who hosted me for a month (2015).

We were playing Flight of Pollen in the evenings, almost every day, often with friends. The game was at a very early stage, it didn’t even have a definite name.

It was fun for us to create rules based on the real behavior, characteristics and interactions of New Zealand flora and fauna.

This game is a very interesting way to get an insight into NZ wildlife and to understand why loving and respecting even small things like insects and flowers is so important.

Your unique part of the world has been portrayed with very fine and accurate illustrations.

Now that I am back to Milano I can’t imagine anything more beautiful to enjoy with friends, family and my 7 year old nephew (who is already a fan of “Cloak of Protection”).

In Flight of Pollen, are the things that I learnt in New Zealand and that make life on this world worth living: love, respect and contemplation of Nature.

Mario Pinzone. Milano. Italy.

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Thriller (game feedback)

Ya’akov. Game tester
Ya’akov, who is 9 years old, has tested Flight of Pollen twice. The first time (2 years ago) was when his family visited while I was on Waiheke Island. The 2nd time is this week!

Since it’s the school holidays, one morning we went to Peter’s house, and 5 of us played Flight of Pollen.

The first game took us 2 hours, we lost & the game won!

The second game took us about an hour. NIGHT won, that was me!

The game’s a thriller!

Last night my dad & I played JiL, and NIGHT won again, that was us!

His dad says “the game has come a long way, since Waiheke. Certainly more thrilling, but still true to itself.”

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gift of living space

House-sit in paradise aka Waiheke Island

Flight of Pollen has been four years in the making. It grew from the honey bee (because I was working alongside a hive), to a DAY and NIGHT pollination game in the Aotearoa / New Zealand forest.

Cushla had done a whole lot of research, when Marine asked me if I’d do a house-sit, for them, on Waiheke Island.

No hesitation on that one! Cushla gave me a boxful of papers, plus a book of ideas, and I was off. . .