Video features: Steph (Teacher), Mathew, Rayan, Helena & Krystal (South Auckland)
Malachi & Neo (Kapiti Coast)
Rakaia, Aston, Lochie, Finn & Ya’akov (New Plymouth)
Ages 10 – adult
Length of play (all levels): 1-2 hours
Game Designer. JiL Hemming
Illustrator/Researcher. Cushla McGaughey
Graphic Designer. Don Little
57 flower/berry/seed tiles
13 playing discs
20 element cards
5 Lids. One for each level (with instructions)
Box of: pollen counters, ripening squares, markers (all from recycled materials)
Deep in the bush of Aotearoa/New Zealand, plants want to seed many new versions of themselves into the future.
So they make flowers. Beautiful flowers which call to you.
And, weather conditions allowing you, the pollinators, come visiting.
As you feed, they transform. You pick up and drop off pollen which they use to mix it up a little. You swallow the ensuing berries and (some) seeds, which pass through you, delivered far and wide.
It’s a lot of work. You all go to all this effort, so that somewhere, someday, a new plant will grow. Grow up and replace the old.
THE GAME There are four Levels in the game and each level must be completed (ie open flowers pollinated before they close) before the next level is added.
Each level is eight rounds. When an element card is turned, this determines the weather conditions for that round. This effects your movement, but also these elements (sun, wind, rain) have their own parts to play.
As teams (DAY/NIGHT) of pollinators, progress through the levels the game mechanics remain unchanged, and additional elements (flowers, pollinators, weather) are introduced.
This is a co-operative and, finally, a competitive game. In each level the teams must co-operate to make sure that all flowers are pollinated while they’re still open. If all levels are successfully completed, then the winning team is the one which collects the most berries.
Locally made, with recycled materials and FSC card
This game is published with financial support from the