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the game has generated a life of its own!

Sasana play at the launch Jan 2012.  Morgan Rothwell, Cloak of Protection illustrator, is centre
Sasana play at the launch Jan 2012. Morgan Rothwell, Cloak of Protection illustrator, is centre
Home again & playing the game, last Saturday night with a bunch of primary-school teachers – I realized how much better the game has become since it first left my hands.

It’s morphed.

Partly it’s the Hundredth Monkey Principal.* But it’s more than that!

It’s as if Cloak of Protection has been played often enough, with real meaning, that it’s generated a life of its own!

ie the game now appears to have generated its own force-field! One which is due to all of you.

Scientists acknowledge that his can happen in a creative process.

Rupert Seldrake in his book A New Science of Life says “the creative process can be seen as a successive development of more complex and higher-level wholes, through previously separate things being connected together”.

I stand in awe & wonder.

*The Hundredth Monkey Principal was observed by Lyall Watson. After a group of monkeys on an island learned a new behaviour, suddenly other monkeys on other islands with no possible “normal” means of communication learnt that behaviour too. (Lifetide: The Biology of Consciousness)

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